7. Use both the plain vanilla branch and bound, and branch and bound with dynamic programming, to...
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7. Use both the “plain vanilla” branch and bound, and branch and bound with dynamic programming, to get from the start node (S)
to the goal node (G) in parts
(a) and
(b) of Figure 3.31. When all else is equal, explore nodes in alphabetical order.
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Related Book For
Artificial Intelligence In The 21st Century
ISBN: 9781942270003
2nd Edition
Authors: Stephen Lucci, Danny Kopec
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