Implement move generators and evaluation functions for one or more of the following games: Kalah, Othello, checkers,

Question:

Implement move generators and evaluation functions for one or more of the following games: Kalah, Othello, checkers, and chess. Constnuct a general alpha-beta game-playing agent that uses your implementation. Compare the eEect of increasing search depth, improving move ordering, and improving the evaluation function. How close does your effective branching factor come to the ideal case of perfect move ordering?

Fantastic news! We've Found the answer you've been seeking!

Step by Step Answer:

Related Book For  book-img-for-question
Question Posted: