on page 190. Draw the state space (rather than the game tree), showing the moves by A

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on page 190. Draw the state space (rather than the game tree), showing the moves by A as solid lines and moves by B as dashed lines. Mark each state with R(s). You will find it helpful to arrange the states (sA, sB)

on a two-dimensional grid, using SA and SB as "coordinates."

d. Now apply two-player value iteration to solve this game, and derive the optimal policy.

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