Online games like The Sims and EverQuest attract thousands of people around the world, many of whom

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Online games like The Sims and EverQuest attract thousands of people around the world, many of whom spend virtually all of their free time hunched over their computer monitors. Advocates of online gaming point to the social benefits, including an outlet for creativity and the opportunity to interact (at least electronically) with other likeminded people. Critics argue that the games are antisocial because they reduce the amount of time gamers spend in

‘the real world’. What do you think?

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Marketing Real People Real Decisions

ISBN: 9780273758167

2nd European Edition

Authors: Michael R. Solomon

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