10.39 A random sample of online gamers was drawn from a gaming website that focused on skill...
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10.39 A random sample of online gamers was drawn from a gaming website that focused on skill development. Of a sample of 83 gamers who played multiplayer games, 64 had participated in BlizzCon, an annual gaming convention. Of an independent random sample of 95 gamers who played single-player games, 70 had participated in BlizzCon. Test, at the 1% level, the null hypothesis that the participation rates in BlizzCon are the same for the two groups of gamers against the alternative that the rate is higher for those who play multiplayer games.
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Related Book For
Essential Mathematics And Statistics For Science
ISBN: 9780470694480
2nd Edition
Authors: Graham Currell, Dr. Antony Dowman
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