Question: 1 1 . Compare and contrast the Command and the Strategy patterns. When would you choose one over the other? 1 2 . How does
Compare and contrast the Command and the Strategy patterns. When would you choose one over the other?
How does the Prototype pattern differ from the Factory Method pattern? Provide use cases for each.
Describe a scenario where you might apply the Builder pattern. How does it improve the creation of complex objects?
Discuss the role of the Proxy pattern in controlling access to objects and managing their lifecycle.
Explain the difference between the Flyweight and the Singleton patterns. When would you use one over the other?
How does the Template Method pattern facilitate code reuse and extensibility?
Discuss the concept of "antipatterns" in software design. Can you provide examples of common antipatterns?
Explain the principle of "favor composition over inheritance" in the context of design patterns.
Can you identify any design patterns used in popular software applications or libraries? How do they enhance the software's architecture?
Reflect on a personal project or experience where applying design patterns significantly improved the quality or maintainability of the codebase. What patterns did you use, and why were they effective?
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