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1 2 3 4 5 6 7 2 x speed x = 5 x y y = x z = x + 2 x =
x speed
x
x
y
y x
z x
x
z
x y
x y
Algebra
x
y
Programming
In programming, a variable is a place to hold a value. Here, variables x y and z are depicted graphically as boxes.
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