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1 . Integrating interaction design with an agile software development approach is useful because: a . An agile approach incorporates tight iterations, feedback and collaboration

1. Integrating interaction design with an agile software development approach is useful because:
a. An agile approach incorporates tight iterations, feedback and collaboration with the customer
b. By using an agile approach, developers can start coding immediately to save time and costs
c. An agile approach does not require that all critical design elements are captured in a design document
d. An agile approach requires all software development processes to be specified before development begins to ensure rigour.
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2. Which statement regarding interaction design phases is correct?
a.Interaction design follows the common design phases of discovery, definition, development and delivery in an intermittent way
b.Interaction design follows the common design phases of discovering, designing, prototyping and evaluating in an intermittent way
c.Interaction design follows the common design phases of discovering, designing, prototyping and evaluating in an iterative way
d.Interaction design follows the common design phases of discovery, definition, development and delivery in an iterative way.
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3. Which definition of interaction types that underlie the user experience is correct?
a.Users manipulate objects in a virtual or physical space by opening, holding, closing and placing them
b.Selecting options from a menu is an example of manipulating objects in a virtual space
c.Responding is when users have a dialog with a system like speaking via an interface to which the system replies via text output
d.Browsing is where users move through a virtual environment.
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4. Which option is a good example of co-presence?
a.Podcasts are used to stream audio-based lectures to distance education students
b.Video and sound with fixed cameras and microphones are used for staff meetings where the participants are working from home during the COVID-19 pandemic
c.In a large computer lab with partitions between each student, the face of a student who is participating in a discussion is projected on all the computer screens in all the booths.
d.A roaming robot that can hear and talk, represents a conference attendee (who is in quarantine) during a networking session in teatime.
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5. Assume that you have been contracted to do the interactive design for a local towns electronic library system. You have designed a non-functional collection of screens that demonstrate how a library user will lend a digital book. This activity is an example of
a. Visceral design
b.Designing alternatives
c. Prototyping
d.Establishing requirements.

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