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3- Given: (15-points) float a = -8, b = 4, c; int x = 2, y = 3.5, z, s, t; const int two =
3- Given: (15-points)
float a = -8, b = 4, c;
int x = 2, y = 3.5, z, s, t;
const int two = 2;
compute the value of the variable in the left-hand side:
c = (x + y) / x * b; | c = |
z = y % x + sqrt(b)/b; | z = |
s = (two * a + pow(2, x)) / (two * b); | s = |
s = (two * b + pow(x, two)) / two b; | s = |
t = y / x * a + two * pow(two+1, 3.0); | t = |
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