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33. The Sierpinski triangle can be implemented in MATLAB by plotting Doin iteratively according to one of the following three rules that are selesn randomly

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33. The Sierpinski triangle can be implemented in MATLAB by plotting Doin iteratively according to one of the following three rules that are selesn randomly with equal probability. Rule 1: 0.5x,, Vn+1 0.5yn Rule 2: x" +1-0.5x, +0.25, yn +1 = 0.5y, + (./3)/4 Rule 3: xn +1=0.5xn +0.5, yn +1-0.5yn Write a program in a script file that calculates the x and y vectors and then plots y versus . as individual points (use plot (x, y, ')). Start with x1-0 and = 0. Run the program four times with 10, 100, 1,000, and 10,000 iterations

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