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4:08 D DOS O SG11 51%. X Project 5 - Snake View only public Snake(int startingx, int startingy) public Snake(Point starting point) public Snake(Point startingPoint,
4:08 D DOS O SG11 51%. X Project 5 - Snake View only public Snake(int startingx, int startingy) public Snake(Point starting point) public Snake(Point startingPoint, int tailLength) Testing: Write your own main method that tests the creation of a Snake object and the methods. Remember, create at least one Snake object and call every single method of a Snake object. Check the return value is what you expect. If the method doesn't return anything, check that the method's effect is what you expect. Class: SnakeSettings.java This class represents the settings for your snake game Data: At a minimum this should store the width and height of your game board and the speed of your snake (fast, medium, slow). You should create an enumerated type for the speed. Methods: Appropriate getters and setters for your settings. Testing: Create a Snake Settings object in a main method (in this class or another driver class) and make sure that it can be instantiated and the getter and setter methods function correctly. If you put a main method in this class, make sure to remove it before submitting the project. Class: srble Guljavo
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