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A translation operation should move a point, but should have no effect on a direction because a direction does not have a position. How can

A translation operation should move a point, but should have no effect on a direction because a direction does not have a position.
How can this be achieved in 3D with a homogeneous 44 translation matrix, T, which encodes a translation by tx,ty,tz, and a 3D direction vector, d=[dx,dy,dz]
?
The goal is to have Td=d since a translation, T, should not change a direction, d.
Set the fourth component of d to 0 before applying T.
Set the fourth component of d to 1 before applying T.
Set the last row of T to -tx,-ty,-tz,1 before applying T.
Set the last row of T to 0,0,0,-(tx+ty+tz) before applying T.
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