Question
Address Instruction 00 IN 01 STO 25 02 BRZ 09 03 IN 04 ADD 27 05 STO 27 06 LDA 25 07 SUB 26 08
Address Instruction
00 IN
01 STO 25
02 BRZ 09
03 IN
04 ADD 27
05 STO 27
06 LDA 25
07 SUB 26
08 BR 01
09 LDA 27
10 OUT
11 HLT
Address Contents
25 DAT ? 2 1 0 (decremented by 1 each time the loop is executed)
26 DAT 1
27 DAT 0
Assume now that the above program will only read 3 numbers. That is, the following numbers in this order will be placed, one at a time, in the In-basket: 2, 35, and 15, where 2 is the count of numbers that follow, and 35 and 15 are the numbers that are to be added. The first column in the table shows the order in which the instructions from the program will be executed. Trace the execution of these instructions and determine the contents of the PC before and after each instruction is executed. Also, write down in the table the contents of the In-basket; Accumulator; Memory locations 25, 26, and 27; and Out-basket after each instruction is executed. Memory location 25 controls the loop. It initially contains an unknown value (?), then 2, next 1, and finally 0. Memory location 26 always contains 1. It is used to decrease the loop count by 1. Memory location 27 is initialized with 0, and finally it stores 50, the sum of 35 and 15. The entry 00 > 01 in the PC column means that the PC is 00 when the instruction IN started and is changed to 01 when the instruction IN is finished.
The sequence in which instructions are executed | PC before > after | In-basket | Accumulator | Memory location 25 | Memory location 26 | Memory location 27 | Out-basket |
IN | 00 > 01 | 2 | 2 | ? | 1 | 0 | ? |
STO 25 |
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| 1 |
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BRZ 09 |
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| 1 |
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IN |
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| 1 |
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ADD 27 |
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| 1 |
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STO 27 |
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| 1 |
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LDA 25 |
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| 1 |
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SUB 26 |
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| 1 |
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BR 01 |
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| 1 |
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STO 25 |
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| 1 |
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BRZ 09 |
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| 1 |
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IN |
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| 1 |
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ADD 27 |
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| 1 |
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STO 27 |
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| 1 |
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LDA 25 |
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| 1 |
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SUB 26 |
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| 1 |
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BR 01 |
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| 1 |
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STO 25 |
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| 1 |
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BRZ 09 |
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| 1 |
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LDA 27 |
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| 1 |
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OUT |
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| 1 |
|
|
HLT |
|
|
|
| 1 |
|
|
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