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assembly language Start by preparing a MARIE program which requests from the user a choice of rock,scissors or paper (represents with integers). You should use

assembly language

Start by preparing a MARIE program which requests from the user a choice of rock,scissors or paper (represents with integers). You should use 1 to represent 'rock', 2 to represent 'scissors' and 3 to represent 'paperStart by preparing a MARIE program which requests from the user a choice of rock,scissors or paper (represents with integers). You should use 1 to represent 'rock', 2 to represent 'scissors' and 3 to represent 'paper

2.2 Print string

Prepare a MARIE program which will print a string (string at a given location and zero terminated). Extend you previous work to be a routine that accpets the player number (1 or 2) and prints whose turn it is before accepting the choice. It should stroe the result from the user somewhere appropriate

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