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Below is a program simulating American football, take this program and add the library to generate random numbers from a normal distribution that will be

Below is a program simulating American football, take this program and add the library to generate random numbers from a normal distribution that will be used for the score, and the ceil() function to round the numbers up to the nearest integer. Also use two loops to create the score in two halves of a football game, adding the score of the first loop to the second.

#include #include #include

using namespace std;

int main() { int home = 0; int away = 0; int total = 0; int winner = 0; int i; int j; int k; int l; int m; int n; int x; int y; int z; int a; int b; int c; int d; int e; int f; int g; int h; int overtime = 0;

default_random_engine engine; normal_distribution distribution(30.0,15.0);

for(i = 0; i < 2; i++) { for(j = 0; j < 15; j++) { total = ceil(distribution(engine)); if(i == 0) { home += total; } else { away += total; } } }

if(home == away) { overtime = 1; }

if(overtime == 1) { default_random_engine engine2; uniform_int_distribution distribution2(0,1); x = distribution2(engine2); if(x == 0) { default_random_engine engine3; uniform_int_distribution distribution3(3,7); y = distribution3(engine3); home += y; } else { default_random_engine engine4; uniform_int_distribution distribution4(3,7); z = distribution4(engine4); away += z; } }

if(home > away) { winner = 1; } else { winner = 2; }

if(overtime == 0) { cout << "Home: " << home << endl << "Away: " << away << endl; } if(overtime == 1) { cout << "Home: " << home << endl << "Away: " << away << endl << "Overtime" << endl; }

cout << "Winner: "; if(winner == 1) { cout << "Home"; } if(winner == 2) { cout << "Away"; }

return 0; }

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