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// BinaryHeap_HW4.h // KV, May 2018, after Weiss, Data Structures textbook // KV: version for HW4; counts comps for insert and deleteMin; #ifndef BINARYHEAP_H_ #define

// BinaryHeap_HW4.h
// KV, May 2018, after Weiss, Data Structures textbook
// KV: version for HW4; counts comps for insert and deleteMin;
#ifndef BINARYHEAP_H_
#define BINARYHEAP_H_
#include
#include "Vector.h"
using namespace std;
extern int CLUMSY_COUNT;
template
class BinaryHeap
{
public:
BinaryHeap()
: heap(100), currentSize(0)
{}
BinaryHeap(int capacity)
: heap(capacity), currentSize(0)
{}
BinaryHeap(const Vector&);
bool isEmpty() const
{
return currentSize == 0;
}
int size() const
{
return currentSize;
}
const C & findMin() const
{
return heap[1];
}
void insert(const C &);
void insert(C &&);
void deleteMin();
void deleteMin(C &);
void makeEmpty()
{
while (!heap.isEmpty())
heap.pop_back();
currentSize = 0;
}
void printHeap() const
{
printHeap(1,0);
}
private:
int currentSize;
Vector heap;
void buildHeap()
{
for (int i = currentSize/2; i > 0; i--)
percolateDown(i);
}
void percolateDown(int);
void printHeap(int,int) const;
};
template
BinaryHeap::BinaryHeap(const Vector& items)
: heap(items.size() + 10), currentSize(items.size())
{
for (int i = 0; i < items.size(); i++)
heap[i + 1] = items[i];
buildHeap();
}
template
void BinaryHeap::insert(const C& x)
{
if (currentSize == heap.size()-1)
heap.resize(heap.size()*2);
int hole = ++currentSize;
C copy = x;
heap[0] = std::move(copy);
for (; x < heap[hole/2]; hole /= 2)
{
CLUMSY_COUNT++;
heap[hole] = std::move(heap[hole/2]);
}
heap[hole] = std::move(heap[0]);
}
template
void BinaryHeap::insert(C&& x)
{
if (currentSize == heap.size()-1)
heap.resize(heap.size()*2);
int hole = ++currentSize;
C copy = x;
heap[0] = std::move(copy);
for (; x < heap[hole/2]; hole /= 2)
heap[hole] = std::move(heap[hole/2]);
heap[hole] = std::move(heap[0]);
}
template
void BinaryHeap::deleteMin()
{
assert(!isEmpty());
heap[1] = std::move(heap[currentSize--]);
percolateDown(1);
}
template
void BinaryHeap::deleteMin(C & minItem)
{
assert(!isEmpty());
minItem = std::move(heap[1]);
heap[1] = std::move(heap[currentSize--]);
percolateDown(1);
}
template
void BinaryHeap::percolateDown(int hole)
{
int child;
C tmp = std::move(heap[hole]);
for (; hole * 2 <= currentSize; hole = child)
{
CLUMSY_COUNT++;
child = hole * 2;
if (child != currentSize && heap[child + 1] < heap[child])
child++;
if (heap[child] < tmp)
heap[hole] = std::move(heap[child]);
else
break;
}
heap[hole] = std::move(tmp);
}
template
void BinaryHeap::printHeap(int index, int offset) const
{
if (index > currentSize)
return;
for (int i = 1; i <= offset; i++)
cout << "..";
cout << heap[index] << endl;
printHeap(2*index, offset + 1);
printHeap(2*index+1, offset + 1);
return;
}
#endif
// BST_HW4.h
// KV May 2018, based on
// KV replaced exceptions with assert statements;
// version of BST_HW3 that keeps track of insertion and
// iteratation costs;
#ifndef BINARY_SEARCH_TREE_H
#define BINARY_SEARCH_TREE_H
//#include "dsexceptions.h"
#include
#include
#include
#include
using namespace std;
int CLUMSY_COUNT = 0;
template
class BinarySearchTree
{
private:
struct BinaryNode
{
C element;
BinaryNode *left;
BinaryNode *right;
BinaryNode *parent;
BinaryNode(const C & elem, BinaryNode *lt,
BinaryNode *rt,
BinaryNode *par)
: element(elem), left(lt), right(rt), parent(par)
{}
};
public:
//struct BinaryNode;
class iterator
{public:
iterator() : current{nullptr}
{}
iterator(BinaryNode * t) : current(t)
{}
C & operator *() const
{
return current->element;
}
bool operator ==(iterator other) const
{
return current == other.current;
}
bool operator != (iterator other) const
{
return current != other.current;
}
iterator & operator ++()
{
if (is_root(current))
current = leftmost(current->right);
else if (is_left_child(current))
{
if (current->left == nullptr && current->right
== nullptr)
{
current = current->parent;
CLUMSY_COUNT++;
}
else if (current->right != nullptr)
current = leftmost(current->right);
else
{
//; // should not happen
current = current->parent; // NEW!!
CLUMSY_COUNT++;
}
}
else if (is_right_child(current))
{
if (current->right != nullptr)
current = leftmost(current->right);else
current = follow_parent_until_leftchild(current);
}
return *this;
}
iterator & operator++(int)
{
iterator old(*this);
++(*this);
return old;
}
protected:
BinaryNode * current;
/*
bool is_right_child(BinaryNode * t)
{
return (t != nullptr && t->parent == nullptr);
}
*/
bool is_root(BinaryNode *t)
{
return (t != nullptr && t->parent == nullptr);
}
bool is_left_child(BinaryNode *t)
{
assert(t != nullptr);
if (t->parent != nullptr && t->parent->left == t)
return true;
else
return false;
}
bool is_right_child(BinaryNode *t)
{
assert(t != nullptr);
if (t->parent != nullptr && t->parent->right ==
t)
return true;
else
return false;
}
BinaryNode * leftmost(BinaryNode *t)
{
if (t == nullptr)
return nullptr;
CLUMSY_COUNT++;
if (t->left == nullptr)
return t;
return leftmost(t->left);
}
BinaryNode * follow_parent_until_leftchild(BinaryNode *t)
{
if (is_root(t))
return nullptr;
CLUMSY_COUNT++;
if (is_left_child(t))
return t->parent;
return follow_parent_until_leftchild(t->parent);
}
friend class BinarySearchTree;
};
public:
BinarySearchTree( ) : root{ nullptr }
{
}
BinarySearchTree( const BinarySearchTree & rhs ) : root{ nullptr }
{
root = clone( rhs.root);
}
BinarySearchTree( BinarySearchTree && rhs ) : root{ rhs.root }
{
rhs.root = nullptr;
}
~BinarySearchTree( )
{
makeEmpty( );
}
BinarySearchTree & operator=( const BinarySearchTree & rhs )
{
BinarySearchTree copy = rhs;
std::swap( *this, copy );
return *this;
}
BinarySearchTree & operator=( BinarySearchTree && rhs )
{
std::swap( root, rhs.root );
return *this;
}
const C & findMin( ) const
{
assert(!isEmpty());
return findMin( root )->element;
}
const C & findMax( ) const
{
assert(!isEmpty());
return findMax( root )->element;
}
bool contains( const C & x ) const
{
return contains( x, root );
}
bool isEmpty( ) const
{
return root == nullptr;
}
void printTree( ostream & out = cout ) const
{
if( isEmpty( ) )
out << "Empty tree" << endl;
else
printTree( root, out );
}
void printInternal()
{
printInternal(root,0);
}
void makeEmpty( )
{
makeEmpty( root );
}
iterator insert( const C & x )
{
return insert( x, root, root);
}
iterator insert( C && x )
{
return insert( std::move( x ), root, root);
}
void remove( const C & x )
{
remove( x, root );
}
iterator begin() const
{
BinaryNode *t = root;
while (t->left != nullptr)
t = t->left;
iterator beg(t);
return beg;
}
iterator end() const
{
iterator theend(nullptr);
return theend;
}
int size() const
{
if (root == nullptr)
return 0;
return 1 + size(root->left) + size(root->right);
}
private:
BinaryNode *root;
iterator insert( const C & x, BinaryNode * & t,
BinaryNode * & par )
{
if( t == nullptr )
{
t = new BinaryNode{ x, nullptr, nullptr, par };
return iterator(t);
}
else if( x < t->element )
{
CLUMSY_COUNT++;
return insert( x, t->left, t );
}
else if( t->element < x )
{
CLUMSY_COUNT++;
return insert( x, t->right, t );
}
else
return iterator(t); // Duplicate; do nothing
}
iterator insert( C && x, BinaryNode * & t, BinaryNode *
& par )
{
if( t == nullptr )
{
t = new BinaryNode{ std::move( x ), nullptr,
nullptr, par };
return iterator(t);
}
else if( x < t->element )
return insert( std::move( x ), t->left, t );
else if( t->element < x )
return insert( std::move( x ), t->right, t );
else
return iterator(t); // Duplicate; do nothing
}
void remove( const C & x, BinaryNode * & t )
{
if( t == nullptr )
return;
// Item not found; do nothing
if( x < t->element )
remove( x, t->left );
else if( t->element < x )
remove( x, t->right );
else if( t->left != nullptr && t->right !=
nullptr ) // Two children
{
t->element = findMin( t->right )->element;
remove( t->element, t->right );
}
else{
BinaryNode *oldNode = t;
if (t->left != nullptr)
{
t->left->parent = t->parent;
t = t->left;
}
else
{
if (t->right != 0)
t->right->parent = t->parent;
t = t->right;
}
delete oldNode;
}
}
BinaryNode * findMin( BinaryNode *t ) const
{
if( t == nullptr )
return nullptr;
if( t->left == nullptr )
return t;
return findMin( t->left );
}
BinaryNode * findMax( BinaryNode *t ) const
{
if( t != nullptr )
while( t->right != nullptr )
t = t->right;
return t;
}
bool contains( const C & x, BinaryNode *t ) const
{
if( t == nullptr )
return false;
else if( x < t->element )
return contains( x, t->left );
else if( t->element < x )
return contains( x, t->right );
else
return true;
// Match
}
void makeEmpty( BinaryNode * & t )
{
if( t != nullptr )
{
makeEmpty( t->left );
makeEmpty( t->right );
delete t;
}
t = nullptr;
}
void printTree( BinaryNode *t, ostream & out )
const
{
if( t != nullptr )
{
printTree( t->left, out );out << t->element << endl;
printTree( t->right, out );
}
}
void printInternal(BinaryNode* t, int offset)
{
for(int i = 1; i <= offset; i++)
cout << "..";
if (t == nullptr)
{
cout << "#" << endl;
return;
}
cout << t->element << endl;
printInternal(t->left, offset + 1);
printInternal(t->right, offset + 1);
}
BinaryNode * clone1(BinaryNode *t) const
{
if (t == nullptr)
return nullptr;
else
return new BinaryNode(t->element, clone1(t->left),
clone1(t->right), nullptr);
}
void put_parents(BinaryNode * t, BinaryNode * par)
const
{
if (t == nullptr)
return;
t->parent = par;
if (t->left != nullptr)
put_parents(t->left, t);
if (t->right != nullptr)
put_parents(t->right, t);
}
BinaryNode * clone(BinaryNode *t) const
{
BinaryNode * theclone = clone1(t);
put_parents(theclone, nullptr);
return theclone;
}
int size(BinaryNode* t) const
{
if (t == nullptr)
return 0;
return 1 + size(t->left) + size(t->right);
}
};
#endif
// Random.h
// KV, June 2018
// some random number generating utilities
#ifndef RANDOM_H_
#define RANDOM_H_
#include
#include
#include
#include
#include
using namespace std;
template
void rand_permute(Cont&);
void rand_seed()
{
int seed = static_cast(time(0));
srand(seed);
}
int rand_int(int a, int b)
{
return a + rand() % (b - a + 1);
}
vector rand_int_vector(int k, int a, int b)
{
set set_of_k;
vector rvec;
while (set_of_k.size() < k)
{
int rv = rand_int(a,b);
set_of_k.insert(rv);
}
// will produce vector without duplicate values;
set::iterator itr = set_of_k.begin();
for (; itr != set_of_k.end(); ++itr)
rvec.push_back(*itr);
rand_permute(rvec);
return rvec;
}
template
void rand_permute(Cont& vals)
{
for (int i = 1; i <= vals.size()*3; i++)
{
int r1 = rand_int(0,vals.size()-1);
int r2 = rand_int(0,vals.size()-1);
typename Cont::iterator itr1 = vals.begin();
typename Cont::iterator itr2 = vals.begin();
for (int i = 1; i <= r1; i++) ++itr1;
for (int i = 2; i <= r2; i++) ++itr2;
std::swap(*itr1,*itr2);
}
return;
}
#endif
// THSort_HW4.cpp
// comparing the performance of TreeSort vs. HeapSort
#include
#include
#include
#include
#include "Random.h"
#include "TreeSortHeapSort.h"
using namespace std;
int main()
{
vector tosort1;
vector comps1;
vector comps2;
int sum1;
int sum2;
int numdata = 25;
rand_seed();
for (numdata = 10; numdata <= 50; numdata+=5)
{ sum1 = 0;
sum2 = 0;
for (int i = 1; i <= 25; i++)
{ tosort1 = rand_int_vector(numdata,1,1000);
vector tosort2(tosort1);
int k1,k2;
TreeSort(tosort1,k1);
assert(tosort1.size() == numdata);
HeapSort(tosort2,k2);
assert(tosort2.size() == numdata);
comps1.push_back(k1);
comps2.push_back(k2);
sum1 += k1;
sum2 += k2;
cout << endl;
double nlogn = numdata* log10(numdata)/log10(2); int nn = numdata * numdata;
double avg1 = (double)sum1 / 25;
double avg2 = (double)sum2 / 25;
cout << numdata << ", " << (int)avg1 << ", " << (int)avg2 << ", " << (int)nlogn
<< ", " << nn << endl;
}
}
return 0;
}

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