Question
C# A slot machine is a gambling device into which the user inserts money and then pulls a lever (or presses a button). The slot
C# A slot machine is a gambling device into which the user inserts money and then pulls a lever (or presses a button). The slot machine then displays a set of random images. If two or more of the images match, the user wins an amount of money that the slot machine dispenses back to the user. Create an application that simulates a slot machine. Figure 7-50 shows an example of how the form should look at run time. The application should let the user enter into a TextBox the amount of money he or she is inserting into the machine. When the user clicks the Spin button, the application should display three randomly selected symbols. (Slot machines traditionally display fruit symbols. You will find a set of fruit symbols in the Images\Fruit Symbols folder of the Student Sample Programs.)
If none of the randomly displayed images match, the program should inform the user that he or she has won $0. If two of the images match, the program should inform the user that he or she has won two times the amount entered. If three of the images match, the program should inform the user that he or she has won three times the amount entered. When the user clicks the Exit button to exit the application, the program should display the total amount of money entered into the slot machine and the total amount won.
Slot Machine Amount Inserted: $ Spin ExitStep by Step Solution
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