Question
C#: Implement a multiplayer Battleship game with another player: The rules are the same as before. The game is played on an NxN grid. Each
C#:
Implement a multiplayer Battleship game with another player:
The rules are the same as before.
The game is played on an NxN grid.
Each player will place a specified collection of ships:
The ships will vary in length (size) from 2 to 5.
There can be any number or any size ship. There may be no ships of a particular size.
EXCEPT the battleship which there will always be 1 and only 1.
Player order will be random but fixed at the start of the game.
Each round consists of each player making a grid selection in turn.
Each grid selection will be played into all players grids including the current players grid.
Each player will respond with HIT, MISS, or SANK {ship name}.
If a players battleship is sunk that player is removed from the game.
Repeat from #4 until only 1 player remains.
That player is the winner.
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