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C++ programing Paragraph Descriptions. A1. Well, Mr Artanon, look at you. Who would have thought that the son of a lowly spider farmer could rise

C++ programing

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Paragraph Descriptions. A1. Well, Mr Artanon, look at you. Who would have thought that the son of a lowly spider farmer could rise to such esteemed heights? Yet What is your reply? 1. Its you wholl get a rare cut across that corpulent neck of yours if you dont speed things along, you feckless blob of festering lard. (turn to A100) 2. Surely in such an industrious kitchen, there must be a starter or two ready to send along and sate His Abhorentnesss appetite? (turn to A167) Source for all of the text paragraphs: Bowring, Sam. Butler to the Dark Lord: A Grim Choices Gamebook (Kindle Locations 36-49). Sam Bowring. Kindle Edition. A100 Repugnis turns a paler shade of green, and gulps. "I beg you, Mr Artanon, stay your hand. Im sure that something must be ready." The cook glances around and spots a bench at which several trays are

1. Onwards, Mr Artanon. (turn to A232) A167 Repugnis nods eagerly, which ripples his many chins. Yes sir, of course! Let me see now... He glances around and spots a bench where several platters are being assembled. 1. Onwards, Mr Artanon. (turn to A232) A232

You overtake the footmen along a corridor lit by stuttering can- dles, and lead them through a wide archway into the airy dining hall.

As you move toward the head of the table, Haiken licks his lips. "Rat heads!" he exclaims. "My favorite." Who will you serve first? 1. The enthusiastic Captain Haiken? (turn to A13) 2. Or your master, Malacandros? (turn to A290)

A13 Feeling dangerous, Mr Artanon? You move past Mal to Captain Haiken and, using a pair of tongs fashioned to look like crows claws,

start placing rat heads onto his plate. As you do, you glance surrep- titiously at Mal, wondering if you have irritated him by serving his

guest first - he is not exactly known for his good manners - but he does not seem to have noticed. At any rate, your first footman, Kalag

- a young man who shows much promise - hops to action, to lay sliv- ers of slug meat on Mals plate. "Er..." says Haiken, his meaty hand

skimming the tableware. You realize he is uncertain about what, amongst the array of cutlery laid out on either side of his plate, is the correct implement to use for rat heads. 1. Are you a DIPLOMAT? (turn to A212)

2. If not, do you simply inform him which is the proper rat-head- eating-fork? (turn to A159)

3. Or do you let him flounder? (turn to A173) A290 As is only fitting, you serve your master first. As you place the largest and juiciest rat heads before him, your first footman Kalag one to his mouth. With your lords served, you move back from the table to remain in waiting. 1. Excellent posture, Mr Artanon. (turn to A161) A159 You clear your throat and speak softly. "That little one there is

your rat-head-eating-fork, my lord." Despite your attempt to be sub-

tle, Mal registers the exchange and chortles. Haiken, embarrassed

to be found ignorant, frowns. "I know what fork to use, you stupid butler! Begone before I stab you in the eye with it." With your lords

1. Done A161 You move away from Haiken, whose hand still hovers uncertainly over the cutlery, to serve Mal rat heads. Finally Haiken makes a decision and picks up a carapace-cracking-spork. a dining chair out of such easily blemished material as bleached porous bone? Just as you fear, Mal leans back to rest his grubby mitts upon the armrests. 1. Done A173 As they gnash away, Mal and Haiken discuss the Captains recent raid on the town of Greenflower.

1. Do you attempt to intercede on Peedys behalf? (Done) 2. Or abandon him to his miserable fate? (Done) In either case, both paths lead to the end of the homework, too. A212 You clear your throat very slightly, and Haiken glances up at you. As you move your hand back from his plate, you let your finger rest

1. Nicely done, Mr Artanon. (turn to A161) Display Just indicate the game is finished.

Problem. This problem is taken from a "find your path" book of the same name. The idea i of the presented options you will choose next. If you make good de- cisions, you will win (or in this case, survive). We can represent part of this book with a flowchart, see figure 1. Paragraphs are indicated with "A" + a number. These also appear at and direct the reader where to read next. You are going to modify that with a menu option. The reader will select a number and pro- gram execution will jump to that location. You will also notice words in ALLCAPS. These are boolean variables reflecting your status as you progress through the story. You will need to keep track of these. s you read a passage of text and then decide which the end of each passage Requirements The text for each function is listed below. Feel free to copy a and paste this text. Re-prompt if incorrect data was entered. Keep re-prompting until the client get's it right. Style guide elements apply: comments, layout, Program Greeting, Source File Header, and variables etc. etc. Specification Bundles Code elements from the specification bundles to control the maxi- mum potential grade you can get for this assignment. The more work you do, the better grade you can get. This is the starting point for your grade. Problem. This problem is taken from a "find your path" book of the same name. The idea i of the presented options you will choose next. If you make good de- cisions, you will win (or in this case, survive). We can represent part of this book with a flowchart, see figure 1. Paragraphs are indicated with "A" + a number. These also appear at and direct the reader where to read next. You are going to modify that with a menu option. The reader will select a number and pro- gram execution will jump to that location. You will also notice words in ALLCAPS. These are boolean variables reflecting your status as you progress through the story. You will need to keep track of these. s you read a passage of text and then decide which the end of each passage Requirements The text for each function is listed below. Feel free to copy a and paste this text. Re-prompt if incorrect data was entered. Keep re-prompting until the client get's it right. Style guide elements apply: comments, layout, Program Greeting, Source File Header, and variables etc. etc. Specification Bundles Code elements from the specification bundles to control the maxi- mum potential grade you can get for this assignment. The more work you do, the better grade you can get. This is the starting point for your grade

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