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c++ visual studio 2019 Do not use #include Use the circular list implementation (provided below) to implement a circular queue in the following three ways:

c++ visual studio 2019

Do not use #include

Use the circular list implementation (provided below) to implement a circular queue in the following three ways: (do not make changes to my programs and do not add more information such as bool empty and bool print) (saw another question with the same answer and it does not work)

  • Using composition
  • Overriding selected public methods with private methods
  • Using private inheritance.

The circular queue should expose only the following methods:

back

Returns the value of the last (most recently added) element at the back of the queue.

empty

Tests if the queue is empty.

front

Returns the value of the element at the front of the queue.

pop

Removes an element from the front of the queue

push

Adds an element to the back of the queue.

size

Returns the number of elements in the queue.

print

Prints all values in the queue, from the front to the back.

list.h----------------------------------------------------------------------------------------------------------------------

#include #include #include

using namespace std;

class List; class Iterator;

class Node { public: /** * Constructs a node with a given data value. * @param s the data to store in this node */ Node(string s);

private: string data; Node* previous; Node* next; friend class List; friend class Iterator; };

class List { public: /** * Constructs an empty list; */ List();

/** * Appends an element to the list. * @param data the value to append */ void push_back(string data);

/** * Inserts an element into the list. * @param iter the position before which to insert * @param s the value to append */ void insert(Iterator iter, string s);

/** * Removes an element from the list. * @param iter the position to remove * @return an iterator pointing to the element after the * erased element */ Iterator erase(Iterator iter);

/** * Gets the beginning position of the list. * @return an iterator pointing to the beginning of the list */ Iterator begin();

/** * Gets the past-the-end position of the list. * @return an iterator pointing past the end of the list */ Iterator end();

/** * Checks if the passed circular list is empty. * @return true if the circular list is empty and false otherwise */ bool empty();

/** * Prints the values in the nodes of the list * from the first to the last. */ void print();

private: Node* first; Node* last; friend class Iterator; };

class Iterator { public: /** * Constructs an iterator that does not point into any list. */ Iterator();

/** * Looks up the value at a position. * @return the value of the node to which the iterator points */ string get() const;

/** * Advances the iterator to the next node. */ void next();

/** * Moves the iterator to the previous node. */ void previous();

/** * Compares two iterators * @param b the iterator to compare with this iterator * @return true if this iterator and b are equal */ bool equals(Iterator b) const;

private: Node* position; List* container; friend class List; };

list.cpp---------------------------------------------------------------------------------

#include #include #include #include "list2.h"

using namespace std;

Node::Node(string s) { data = s; previous = NULL; next = NULL; }

List::List() { first = NULL; last = NULL; }

void List::push_back(string data) { Node* new_node = new Node(data); if (last == NULL) { first = new_node; last = new_node; } else { new_node->previous = last; last->next = new_node; last = new_node; } last->next = first; first->previous = last; }

void List::insert(Iterator iter, string s) { if (iter.position == NULL) { push_back(s); return; } Node* new_node = new Node(s); Node* after = iter.position; Node* before = after->previous;

new_node->previous = before; new_node->next = after; if (before == last) { first = new_node; first->previous = last; last->next = first;

// the previous node of last // should be updated from // pointing to itself to // pointing to the new node last->previous = first; } else { before->next = new_node;

// the previous node of after // should be updated from // pointing to before to // pointing to the new node after->previous = new_node; } }

bool List::empty() { return first == NULL; }

void List::print() { Iterator it = begin();

if (empty()) { cout << "---- Empty List ---- "; return; }

do { cout << it.get() << " "; it.next();

} while (!it.equals(end())); }

Iterator List::erase(Iterator iter) { assert(iter.position != NULL); Node* remove = iter.position; Node* before = remove->previous; Node* after = remove->next;

if (remove == first) { if (first == last) { first = NULL; last = NULL; } else { first = after; first->previous = last; last->next = first; } } else if (remove == last) { // No separate check is necessary // as this has been covered already /** * if (first != last) * { * * **/ last = before; first->previous = last; last->next = first; // } } else { after->previous = before;

// the next node of before // should be updated from // pointing to the remove to // pointing to after before->next = after; }

delete remove;

Iterator r; r.position = after; r.container = this; return r; }

Iterator List::begin() { Iterator iter; iter.position = first; iter.container = this; return iter; }

Iterator List::end() { Iterator iter;

iter.position = last->next; iter.container = this; return iter; }

Iterator::Iterator() { position = NULL; container = NULL; }

string Iterator::get() const { assert(position != NULL); return position->data; }

void Iterator::next() { assert(position != NULL); position = position->next; }

void Iterator::previous() { assert(position != NULL); position = position->previous; }

bool Iterator::equals(Iterator b) const { return position == b.position; }

int main() { List staff;

staff.push_back("Tom"); staff.push_back("Dick"); staff.push_back("Harry"); staff.push_back("Juliet");

cout << " List: "; staff.print(); cout << " empty() returns " << (staff.empty() ? "true" : "false") << endl;

Iterator pos; pos = staff.begin();

cout << " Testing next... "; for (int i = 0; i < 5; i++) { cout << pos.get() << " "; pos.next(); //system("pause"); }

cout << " Testing previous... "; for (int i = 0; i < 5; i++) { cout << pos.get() << " "; pos.previous(); //system("pause"); }

// test all other methods cout << " Inserting \"Ron\" before second element..."; pos = staff.begin(); // Points to first pos.next(); // points to second staff.insert(pos, "Ron");

cout << " List: "; staff.print(); cout << " empty() returns " << (staff.empty() ? "true" : "false") << endl;

cout << " Erasing all items..."; pos = staff.begin();

while (!staff.empty()) { pos = staff.erase(pos); cout << " Removed"; }

cout << " List: "; staff.print(); cout << " empty() returns " << (staff.empty() ? "true" : "false") << endl;

cout << " Testing Ends! " << endl;

return 0; }

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