Question
DATA Sales Report Units sold, by game Charms 46 530 Clever Monster 67 335 Agiz 71 985 soccer 84 330 Total 270 180 Revenues Game
DATA
Sales Report | |
Units sold, by game | |
Charms | 46 530 |
Clever Monster | 67 335 |
Agiz | 71 985 |
soccer | 84 330 |
Total | 270 180 |
Revenues | |
Game #3 | Charms |
Gross sales (retail price) | 3 257 100 |
Less: Middlemen remittances | (1 132 756) |
Net sales | 2 124 344 |
Cost of goods sold | |
DVD inventory - Beginning of year | 0 |
Add: Cost of goods manufactured | 190 050 |
Add: Cost of additional orders | 0 |
Cost of DVDs available for sale | 190 050 |
Less: DVD inventory - End of year | 126 383 |
Total cost of DVDs sold | 63 667 |
Add: Download costs | 10 333 |
Cost of DVDs sold | 74 000 |
Cost of obsolete DVDs | 139 236 |
Gross profit (Loss) | 1 911 108 |
Game #4 | Clever Monster |
Gross sales (retail price) | 5 050 200 |
Less: Middlemen remittances | (1 764 616) |
Net sales | 3 285 584 |
Cost of goods sold | |
DVD inventory - Beginning of year | 0 |
Add: Cost of goods manufactured | 208 150 |
Add: Cost of additional orders | 0 |
Cost of DVDs available for sale | 208 150 |
Less: DVD inventory - End of year | 105 793 |
Total cost of DVDs sold | 102 357 |
Add: Download costs | 10 246 |
Cost of DVDs sold | 112 603 |
Cost of obsolete DVDs | 175 126 |
Gross profit (Loss) | 2 997 856 |
Game #5 | Agiz |
Gross sales (retail price) | 5 686 815 |
Less: Middlemen remittances | (1 970 859) |
Net sales | 3 715 956 |
Cost of goods sold | |
DVD inventory - Beginning of year | 150 395 |
Add: Cost of goods manufactured | 215 390 |
Add: Cost of additional orders | 0 |
Cost of DVDs available for sale | 365 785 |
Less: DVD inventory - End of year | 278 807 |
Total cost of DVDs sold | 86 978 |
Add: Download costs | 23 530 |
Cost of DVDs sold | 110 508 |
Gross profit (Loss) | 3 605 448 |
Game #6 | soccer |
Gross sales (retail price) | 5 481 515 |
Less: Middlemen remittances | (1 905 536) |
Less: Pre-launch discount | ( 30 557) |
Net sales | 3 545 423 |
Cost of goods sold | |
DVD inventory - Beginning of year | 0 |
Add: Cost of goods manufactured | 222 630 |
Add: Cost of additional orders | 0 |
Cost of DVDs available for sale | 222 630 |
Less: DVD inventory - End of year | 124 915 |
Total cost of DVDs sold | 97 715 |
Add: Download costs | 34 593 |
Cost of DVDs sold | 132 308 |
Gross profit (Loss) | 3 413 115 |
Total of net sales | 12 671 307 |
- Module 9: Pricing assignment - Group (10%) Break-even point
The break-even point in pricing is the point where costs and expenses are equal to revenue. At that point, there are not any expenses, not any loss.A break-even analysis will determine the lowest level to set a selling price in a market. Performing this analysis can help avoid costly mistakes, such as pricing too low and thus losing a large amount of money.The break-even calculation for a price, given a projected number of units sold, is: break-even price = variable cost + (fixed expenses / projected units)
In the Video Game simulation, these are the Variable and Fixed costs:
-
- Variable cost: cost of manufacturing the DVDs (Cost of DVDs sold) per unit. The Variable cost depends on the number of DVDs manufactured. In our case, well calculate it by dividing the Cost of DVDs sold by the number of units we expect to manufacture.
- Fixed costs (or Operating expenses): any other expenses that we run into for operating the company (communication, customer services, development, general and administrative expenses...).
Estimated completion time: 30 minutes - 1 hour
How to Proceed
Answer the following questions:
IMPORTANT: Explain your answers. A Yes/No answer of just a number will not be accepted as an answer.
-
- In the strategy Room, find the Sales Report within the Report section. Analyze the data and calculate the break-even price of a new video game for the next projected period. Because the break-even price is conditioned by the Number of DVDs to produce, you will need to consider different numbers of DVDs to be produced to set a reasonable break-even price).
- Once you have set a break-even price, check the number of projected sales for it. Will you sell those many units? Is it feasible? Will the projected sales exceed your sales goals? How much?
- If the break-even price is finally the selling price, provided you sell all the projected units, what would be your revenues at that price? Will they exceed or fall short of your goals?
- Following Question 3, if the break-even price is finally the selling price, provided you sell all the projected units, how will it affect the Net Income?
- If selling prices and units sold were the projected ones, how could you increase the Net Income? What other variable could you adjust so Net Income increases? RUBRICS -
Criteria | Exceptional 10 points | Proficient 8 points | Above Average 7 points | Average 6 points | Incomplete 0 points | Criterion Score |
---|---|---|---|---|---|---|
Examples of pricing strategies | 6 examples of pricing strategies were included. All choices are relevant and applicable. | 5 examples of pricing strategies were included. Choices are fairly relevant and applicable. | 4 examples of pricing strategies were included. Choices are fairly relevant and applicable. | Less than 3 relevant examples of pricing strategies were included. | No relevant examples were included. | Score of Examples of pricing strategies, / 10 |
Explanation of how the pricing strategy is applied | Explanation is very detailed and demonstrates an excellent understanding of each pricing strategy. | Explanation is detailed and demonstrates a good understanding of each pricing strategy. | Explanation could use more detail but demonstrates a good understanding of each pricing strategy. | Explanation does not demonstrate a clear understanding of each pricing strategy. | Explanation is not provided or is not on topic. | Score of Explanation of how the pricing strategy is applied, / 10 |
Identification of factors that make it suitable or not for pricing strategy | Explanation is well developed and clearly identifies 2 factors that make it a suitable or non suitable strategy. | Explanation is well developed clearly identifies 1 factor that make it a suitable or non suitable strategy. | Explanation is fairly well developed and identifies 1 factor that make it a suitable or non suitable strategy. | Explanation could be further developed. | Explanation is not provided. | Score of Identification of factors that make it suitable or not for pricing strategy, / 10 |
Format (500 words, 12 size font, headings, creative, title page) | Format is very well applied and project is proficient and creative | Missing 1 element | Missing 2 elements. | Missing 3 elements | Unacceptable | Score of Format (500 words, 12 size font, headings, creative, title page), / 10 |
Correct spelling and use of grammar rules. | 0-1 errors | 2-4 errors | 5-7 errors | 7-10 errors | 10 or more errors | Score of Correct spelling and use of grammar rules., / 10 |
APA NO WIKIPEDIA | APA well done and complete. NO WIKIPEDIA | APA needs work, but cited | Some citations may be missing | APA needs work | IF APA MISSING IT IS AN AUTOMATIC ZERO ON THE ASSIGNMENT | Score of APA NO WIKIPEDIA, / 10 |
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