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Design an application that simulates a game of tic-tac-toe. Figure 7-49 shows an example of the applications form. The form shown in the figure uses

Design an application that simulates a game of tic-tac-toe. Figure 7-49 shows an example of the applications form. The form shown in the figure uses eight large Label controls to display the Xs and Os.image text in transcribed

The application should use a two-dimensional int array to simulate the game board in memory. When the user clicks the New Game button, the application should step through the array, storing a random number in the range of 0 through 1 in each element. The number 0 represents the letter O, and the number 1 represents the letter X. The form should then be updated to display the game board. The application should display a message indicating whether player X won, player Y won, or the game was a tie.

Tic-Tac-Toe X X O O x x X Wins! New Game Excit

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