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Diffraction Grating Simulation (Computer Programming) Given a wavelength of light, the spacing of a diffraction grating, and the distance to the screen, show what the

Diffraction Grating Simulation

(Computer Programming) Given a wavelength of light, the spacing of a diffraction grating, and the distance to the screen, show what the interference pattern on the screen would look like. (Include a visual output.) Include calculations to verify that your pattern is correct.

Assessment criteria:

Code is clear with comments and appropriate variable names

Code can accept different inputs for given variables

Output calculations is correct

Output visual pattern is correct and clear

Calculations to verify the accuracy of the output are correct

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