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Do not use AI ( d ) Consider the blender shader shown below, used to texture a cone, and answer the questions that follow. (

Do not use AI (d) Consider the blender shader shown below, used to texture a
cone, and answer the questions that follow.
(i) Explain the operation of the shader.
(ii) State the colour of the rendered rings.
(iii) State two potential advantages of using procedural
texturing over standard texture mapping.
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