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Finally, so that we can check your implementation against a lengthier sequence of guesses without having to play an interactive session, implement the play _
Finally, so that we can check your implementation against a lengthier sequence of guesses without having to play an interactive session, implement the playbatch function, which will take the patternlength argument as your playinteractive function did, but will also take a sequence of guesses. The function will return the total numbers of wins and losses, as determined by the same algorithm as before.
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