Question: For Code Lab 3 you examine your plan and will add at least one new challenge for your player. You will be incorporating these elements:

For Code Lab 3 you examine your plan and will add at least one new challenge
for your player. You will be incorporating these elements:
If you do not have one already, incorporate a loop somewhere in your code.
Any type of loop is fine.
Have your player collect or win something for each challenge that they win.
Examples: points, a completion badge, a prize or a clue. You can make it so they
need to have the item to pass the next challenge, if you want to make your game
more interesting.
Use a data structure to store, things like scores or prizes. Example might be to
store them in a list,
Make sure that you are giving your player all the feedback and instructions that
they will need for each challenge.
Have fun with this! The more fun you are having, the more fun the game will be
for others to play.
Examine your code after you have added the required elements. Did you
end up changing your original plan from Code Lab1? Did you find that you had
to add something to it?
Write a brief paragraph in a text document answering the questions above
or
If you did not change your plan, explain what you liked about the plan that you
have. Example: I am glad that I took the time up front to plan our the dragon
slaying task, it made it a lot easier to code. I am glad that in the first task I
thought to give the user a sword for completing it so they could fight the dragon.
 For Code Lab 3 you examine your plan and will add

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