Answered step by step
Verified Expert Solution
Link Copied!

Question

1 Approved Answer

getting fault lnk 2 0 0 1 with the following code: #include #include #include #include #include #pragma inline _ depth using namespace std; enum class

getting fault lnk2001 with the following code: #include
#include
#include
#include
#include
#pragma inline_depth
using namespace std;
enum class Suit { HEARTS, DIAMONDS, CLUBS, SPADES };
class Card {
private:
Suit suit;
int value;
public:
Card(Suit suit, int value);
int getValue() const { return value; }
void displayCard() const {
// Display logic for card
std::string suitStr;
switch (suit){
case Suit::HEARTS: suitStr = \"Hearts\"; break;
case Suit::DIAMONDS: suitStr = \"Diamonds\"; break;
case Suit::CLUBS: suitStr = \"Clubs\"; break;
case Suit::SPADES: suitStr = \"Spades\"; break;
}
std::cout << value <<\" of \"<< suitStr << std::endl;
}
};
class Deck {
private:
std::vector cards;
public:
Deck(){
for (int i =1; i <=13; i++){
cards.emplace_back(Suit::HEARTS, i);
cards.emplace_back(Suit::DIAMONDS, i);
cards.emplace_back(Suit::CLUBS, i);
cards.emplace_back(Suit::SPADES, i);
cout << endl;
}
shuffleDeck();
}
void shuffleDeck(){
std::srand(static_cast(std::time(nullptr)));
std::random_shuffle(cards.begin(), cards.end());
}
Card dealCard(){
Card dealtCard = cards.back();
cards.pop_back();
return dealtCard;
}
};
class Player {
private:
std::vector hand;
int points;
public:
Player() : points(0){}
void addCard(const Card& card){
hand.push_back(card);
points += card.getValue();
}
int getPoints() const { return points; }
void displayHand() const {
for (const auto& card : hand){
card.displayCard();
}
}
bool isBust() const { return points >21; }
void resetHand(){
hand.clear();
points =0;
}
};
class Dealer : public Player {
public:
bool shouldHit() const {
return getPoints()<17;
}
};
class Game {
private:
Deck deck;
Player player;
Dealer dealer;
public:
void start(){
player.addCard(deck.dealCard());
dealer.addCard(deck.dealCard());
player.addCard(deck.dealCard());
dealer.addCard(deck.dealCard());
// Game logic here, player\'s turn, dealer\'s turn, etc.
// Use player and dealer methods to manage the game flow
}
};

Step by Step Solution

There are 3 Steps involved in it

Step: 1

blur-text-image

Get Instant Access to Expert-Tailored Solutions

See step-by-step solutions with expert insights and AI powered tools for academic success

Step: 2

blur-text-image

Step: 3

blur-text-image

Ace Your Homework with AI

Get the answers you need in no time with our AI-driven, step-by-step assistance

Get Started

Recommended Textbook for

Applied Regression Analysis And Other Multivariable Methods

Authors: David G. Kleinbaum, Lawrence L. Kupper, Azhar Nizam, Eli S. Rosenberg

5th Edition

1285051084, 978-1285963754, 128596375X, 978-1285051086

More Books

Students also viewed these Programming questions

Question

What is beacon marketing? What are digital wallets?

Answered: 1 week ago

Question

=+a. What is the equation of the least-squares regression line?

Answered: 1 week ago