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graph.cpp #include Graph.h Graph::Graph(const char* const & edgelist_csv_fn) { // TODO } unsigned int Graph::num_nodes() { // TODO } vector Graph::nodes() { // TODO }

"graph.cpp" #include "Graph.h" Graph::Graph(const char* const & edgelist_csv_fn) { // TODO } unsigned int Graph::num_nodes() { // TODO } vector Graph::nodes() { // TODO } unsigned int Graph::num_edges() { // TODO } unsigned int Graph::num_neighbors(string const & node_label) { // TODO } double Graph::edge_weight(string const & u_label, string const & v_label) { // TODO } vector Graph::neighbors(string const & node_label) { // TODO } vector Graph::shortest_path_unweighted(string const & start_label, string const & end_label) { // TODO } vector> Graph::shortest_path_weighted(string const & start_label, string const & end_label) { // TODO } vector> Graph::connected_components(double const & threshold) { // TODO } double Graph::smallest_connecting_threshold(string const & start_label, string const & end_label) { // TODO } 

"graph.hpp" #ifndef GRAPH_H #define GRAPH_H #include  #include  #include  using namespace std; /** * Class to implement an undirected graph with non-negative edge weights. Feel free to do any of the following: * - Add any include statements we have not already added * - Add any member variables to the Graph class that you want * - Add any functions to the Graph class that you want * - Overload any of the functions we have declared * Our only requirement is that you don't change the name of the class ("Graph") and that you don't change any of the function signatures we have declared. * Otherwise, feel free to modify this file (including the "Graph" class) as much as you want. */ class Graph { public: /** * Initialize a Graph object from a given edge list CSV, where each line `u,v,w` represents an edge between nodes `u` and `v` with weight `w`. * @param edgelist_csv_fn The filename of an edge list from which to load the Graph. */ Graph(const char* const & edgelist_csv_fn); /** * Return the number of nodes in this graph. * @return The number of nodes in this graph. */ unsigned int num_nodes(); /** * Return a `vector` of node labels of all nodes in this graph, in any order. * @return A `vector` containing the labels of all nodes in this graph, in any order. */ vector nodes(); /** * Return the number of (undirected) edges in this graph. * Example: If our graph has edges "A"<-(0.1)->"B" and "A"<-(0.2)->"C", this function should return 2. * @return The number of (undirected) edges in this graph. */ unsigned int num_edges(); /** * Return the weight of the edge between a given pair of nodes, or -1 if there does not exist an edge between the pair of nodes. * @param u_label The label of the first node. * @param v_label The label of the second node. * @return The weight of the edge between the nodes labeled by `u_label` and `v_label`, or -1 if there does not exist an edge between the pair of nodes. */ double edge_weight(string const & u_label, string const & v_label); /** * Return the number of neighbors of a given node. * @param node_label The label of the query node. * @return The number of neighbors of the node labeled by `node_label`. */ unsigned int num_neighbors(string const & node_label); /** * Return a `vector` containing the labels of the neighbors of a given node. * The neighbors can be in any order within the `vector`. * Example: If our graph has edges "A"<-(0.1)->"B" and "A"<-(0.2)->"C", if we call this function on "A", we would return the following `vector`: {"B", "C"} * @param node_label The label of the query node. * @return A `vector` containing the labels of the neighbors of the node labeled by `node_label`. */ vector neighbors(string const & node_label); /** * Return the shortest unweighted path from a given start node to a given end node as a `vector` of `node_label` strings, including the start node. * If there does not exist a path from the start node to the end node, return an empty `vector`. * If there are multiple equally short unweighted paths from the start node to the end node, you can return any of them. * If the start and end are the same, the vector should just contain a single element: that node's label. * Example: If our graph has edges "A"<-(0.1)->"B", "A"<-(0.5)->"C", "B"<-(0.1)->"C", and "C"<-(0.1)->"D", if we start at "A" and end at "D", we would return the following `vector`: {"A", "C", "D"} * Example: If we start and end at "A", we would return the following `vector`: {"A"} * @param start_label The label of the start node. * @param end_label The label of the end node. * @return The shortest unweighted path from the node labeled by `start_label` to the node labeled by `end_label`, or an empty `vector` if no such path exists. */ vector shortest_path_unweighted(string const & start_label, string const & end_label); /** * Return the shortest weighted path from a given start node to a given end node as a `vector` of (`from_label`, `to_label`, `edge_weight`) tuples. * If there does not exist a path from the start node to the end node, return an empty `vector`. * If there are multiple equally short weighted paths from the start node to the end node, you can return any of them. * If the start and end are the same, the vector should just contain a single element: (`node_label`, `node_label`, -1) * Example: If our graph has edges "A"<-(0.1)->"B", "A"<-(0.5)->"C", "B"<-(0.1)->"C", and "C"<-(0.1)->"D", if we start at "A" and end at "D", we would return the following `vector`: {("A","B",0.1), ("B","C",0.1), ("C","D",0.1)} * Example: If we start and end at "A", we would return the following `vector`: {("A","A",-1)} * @param start_label The label of the start node. * @param end_label The label of the end node. * @return The shortest weighted path from the node labeled by `start_label` to the node labeled by `end_label`, or an empty `vector` if no such path exists. */ vector> shortest_path_weighted(string const & start_label, string const & end_label); /** * Given a threshold, ignoring all edges with a weight greater than the threshold, return the connected components of the resulting graph as a `vector` of `vector` of `string` (i.e., each connected component is a `vector` of `string`, and you return a `vector` containing all of the connected components). * The components can be in any order, and the node labels within a component can be in any order. * Example: If our graph has edges "A"<-(0.1)->"B", "B"<-(0.2)->"C", "D"<-(0.3)->"E", and "E"<-(0.4)->"F", if our threshold is 0.3, we would output the following connected components: {{"A","B","C"}, {"D","E"}, {"F"}} * @param threshold The maximum edge weight to consider * @return The connected components of this graph, if we ignore edges with weight greater than `threshold`, as a `vector>`. */ vector> connected_components(double const & threshold); /** * Return the smallest `threshold` such that, given a start node and an end node, if we only considered all edges with weights <= `threshold`, there would exist a path from the start node to the end node. * If there does not exist such a threshold (i.e., it's impossible to go from the start node to the end node even if we consider all edges), return -1. * Example: If our graph has edges "A"<-(0.15)->"B", "A"<-(0.2)->"D", "B"<-(0.15)->"C", and "C"<-(0.15)->"D", if we start at "A" and end at "D", we would return 0.15. * Example: If we start and end at "A", we would return 0 * Note: The smallest connecting threshold isn't necessarily part of the shortest weighted path (such as in the first example above) * @param start_label The label of the start node. * @param end_label The label of the end node. * @return The smallest `threshold` such that, if we only considered all edges with weights <= `threshold, there would exist a path connecting the nodes labeled by `start_label` and `end_label`, or -1 if no such threshold exists. */ double smallest_connecting_threshold(string const & start_label, string const & end_label); }; #endif 

I need help implementing graph.cpp. Any help is appreciated. All method headers are included in graph.hpp

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