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https://www.polygon.com/features/2013/1/31/3928710/making-of-xcoms-jake-solomon-firaxis-sid-meier Reading the blog post and answer the following questions: 1) What challenges did Jake face in remaking X-COM? 2) What advantages did Jake have,
https://www.polygon.com/features/2013/1/31/3928710/making-of-xcoms-jake-solomon-firaxis-sid-meier
Reading the blog post and answer the following questions:
1) What challenges did Jake face in remaking X-COM?
2) What advantages did Jake have, that the average game developer might not have?
3) What did this teach to you about the game design process?
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