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Identify the object - oriented principle applied in this code. public interface Shape { double calculateArea ( ) ; } public class Circle implements Shape
Identify the objectoriented principle applied in this code.
public interface Shape
double calculateArea;
public class Circle implements Shape
private double radius;
Constructor and other methods
@Override
public double calculateArea
return Math. radius radius;
a Each class in your application should have only one reason to change.
b None
c Encapsulate what varies.
d Classes are about behavior and functionality.
e Code to an interface rather than to an implementation.
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