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In a new full HTML program please. A. You will make one WebGL object to render B. It will have the following vertices (X,Y),Z will
In a new full HTML program please.
A. You will make one WebGL object to render B. It will have the following vertices (X,Y),Z will always be 0 and you may choose what colors you want to use for each vertex. a. (0,5) b. (1,.5) c. (.5,1) d. (.5,0) e. (0,1) f. (.5,0) C. You will also add a variable inside the object that will change how these vertices are rendered a. If the variable = i. 0 - then use g1.TRIANGLE ii. 1 - then use g1.TRIANGLE_STRIP iii. 2 - then use g1.TRIANGLE_FAN D. In the HTML create a simple main class that will have a function which will change this objects variable. a. (In the constructor of main instantiate this object) E. Create either three buttons or a drop down with the three different rendering styles. F. When the button (or dropdown) is pressed/changed, send the input to a global function, which will then send data to the main class's function. G. The function inside the main will set the objects variable appropriately H. Clear the screen with (gl.clear(gl.COLOR_BUFFER_BIT|gl.DEPTH_BUFFER_BIT);) I. Re-Render the object (with the new mode)Step by Step Solution
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