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In C++ Task F (Bonus Task). Making your own class Particle Write a new program particle.cpp (you may copy anything you want from 3d-space.cpp if
In C++
Task F (Bonus Task). Making your own class Particle Write a new program particle.cpp (you may copy anything you want from 3d-space.cpp if need be). The program should declare a new class Particle , which stores position and velocity of the particle, and provides the following programming interface: dynamically allocate memory for a particle and initialize it Particle* createParticle(double x, double y, double z, double vx, double vy, double vz); / set its velocity to (x, vy, vz,) void setvelocity(Particle *p, double vx, double vy, double vz); Task F (Bonus Task). Making your own class Particle Write a new program particle.cpp (you may copy anything you want from 3d-space.cpp if need be). The program should declare a new class Particle , which stores position and velocity of the particle, and provides the following programming interface: dynamically allocate memory for a particle and initialize it Particle* createParticle(double x, double y, double z, double vx, double vy, double vz); / set its velocity to (x, vy, vz,) void setvelocity(Particle *p, double vx, double vy, double vz)Step by Step Solution
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