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In computer graphics and perspective drawing, we need to represent objects seen by the eye in space as images on a two - dimensional plane.
In computer graphics and perspective drawing, we need to represent objects seen by the eye in space as images on a twodimensional plane. Suppose that the eye is at EX as shown here and that we want to represent a point P as a point on the yzplane. We do this by projecting P onto the plane with a ray from E The point P will be portrayed as the point Pyz The problem for us as graphics designers is to find y and z given E and P Complete parts a and b POy P ol b Test the formulas obtained for y and z in part a by investigating their behavior at x and X Xo and by seeing what happens as Xo What do you find? Start with X Select the correct choice below and fill in any answer boxes within your choice.
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