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In computer graphics and perspective drawing, we need to represent objects seen by the eye in space as images on a two - dimensional plane.

In computer graphics and perspective drawing, we need to represent objects seen by the eye in space as images on a two-dimensional plane. Suppose that the eye is at E(X0,0,0) as shown here and that we want to represent a point P1(*1.91.21) as a point on the yz-plane. We do this by projecting P, onto the plane with a ray from E. The point P, will be portrayed as the point P(0,y,z). The problem for us as graphics designers is to find y and z given E and P. Complete parts (a) and (b). PO.y. P261,21,21) ol/ b. Test the formulas obtained for y and z in part (a) by investigating their behavior at x1=0 and X1+ Xo and by seeing what happens as Xo+00. What do you find? Start with X1=0. Select the correct choice below and fill in any answer boxes within your choice.

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