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In either java or C++, create a program that makes use of this pseudocode struct Kinematic: positiorn orientation velocity rotation # 2D or 3D vector
In either java or C++, create a program that makes use of this pseudocode
struct Kinematic: positiorn orientation velocity rotation # 2D or 3D vector # single floating point value # 2D or 3D vector # single floating point value struct SteeringOutput: linear angular # 2D or 3D vector # single floating point value def update (steering, time) # Update the position and orientation position velocity time 0.5steering.lineartime time orientation rotation time 0.5 steering.angular* time time # Update the velocity and rotation velocitysteering.lineartime rotation steering.angular * timeStep by Step Solution
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