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In this question, you will implement a program that keeps track of a game, described in Assignment 7 , Question 5 , but this time
In this question, you will implement a program that keeps track of a game, described in Assignment
Question but this time with graphical user interface. Please see Assignment question for the
description of how to score the game.
Write a program that uses a graphical user interface GUI to keep track of the score in the game and
displays a player who wins the game.
The GUI is supposed to contain the following objects:
Text objects to display "Player and "Player the scores of each player and the winner.
One button object to click if player A wins a point, and another button to click if player B wins a
point.
"Quit" button to close the window and terminate the program.
The buttons have to change color when clicked to mimic button click.
Layout of the GUI window:
Player A won the game!
Score of player A:
Click here if player
A wins a point:
Score of player B:
Click here if player
wins a point:
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