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#include #include #include using namespace std; const int SIZE=31; const int SIZE2=301; struct active{ char name[SIZE]; char description[SIZE2]; char length[SIZE]; int priority=0; }; class activities{

#include

#include

#include

using namespace std;

const int SIZE=31;

const int SIZE2=301;

struct active{

char name[SIZE];

char description[SIZE2];

char length[SIZE];

int priority=0;

};

class activities{

public:

activities(int size);

int read_activity();

int display_all();

int compare_activity();

~activities();

private:

active activity[25]; // I want to dynamically allocate the length of the struct array with a value returned by "read_activity()" function.

int activity_size;

};

Can anyone help me show, how to dynamically allocate struct array in a private section of a class and later writing and reading members of the struct array on C++?

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