Question: It has almost become a mandatory practice for companies to ensure that employees have fun at work. Many workplaces now have fully-stocked lounges, games rooms,
It has almost become a mandatory practice for companies to ensure that employees have fun at work. Many workplaces now have fully-stocked lounges, games rooms, funky painted walls, and regular social events. A few even have a slide to travel down to the next floor. However, some experts warn that imposing fun at workcan have negative consequences. "Once the idea of fun is formally institutionalized from above, it can lead to employees becoming resentful," warns one critic. "They feel patronized and condescended, and it breeds anger and frustration." Apply the modelof emotions, attitudes, and behaviour to explain how fun activities might improve customer satisfaction, as well as how they might result in poorer customer satisfaction. There are two aspects to this question: (a) how "fun" workplace events at work generate positive or negative emotions and attitudes, and (b) how job satisfaction affects customer service.
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