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JAVA PROGRAMMING *15.1 (Pick four cards) Write a program that lets the user click the Refresh button to display four cards from a deck of

JAVA PROGRAMMING

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*15.1 (Pick four cards) Write a program that lets the user click the Refresh button to display four cards from a deck of 52 cards, as shown in Figure 15.24a. (See the hint in Programming Exercise 14.3 on how to obtain four random cards.) I Exerdsel 5,01 I Exercisei 5-0 Exercise!5-03 Refresh Rotate Left Right Up Down FIGURE 15.24 (a) Exercise 15.1 displays four cards randomly. (b) Exercise 15.2 rotates the rectangle. (c) Exercise 15.3 uses the buttons to move the ball. *15.1 (Pick four cards) Write a program that lets the user click the Refresh button to display four cards from a deck of 52 cards, as shown in Figure 15.24a. (See the hint in Programming Exercise 14.3 on how to obtain four random cards.) I Exerdsel 5,01 I Exercisei 5-0 Exercise!5-03 Refresh Rotate Left Right Up Down FIGURE 15.24 (a) Exercise 15.1 displays four cards randomly. (b) Exercise 15.2 rotates the rectangle. (c) Exercise 15.3 uses the buttons to move the ball

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