Question
*JAVA* You will create 3 shape classes (Circle, Rectangle, Triangle) that all inherit from a single abstract class called AbstractShape which implements Shape (also created
*JAVA*
You will create 3 shape classes (Circle, Rectangle, Triangle) that all inherit from a single abstract class called
AbstractShape which implements Shape (also created by you). You are also responsible for creating the
driver class Assignment7.java (program that tests your classes and described on page 3)
This driver program also needs to ignore errors in the input file that breach the specified input format as
described in the Assignment7.java details (see page 3).
1. Shape.java
This is an interface that has 2 abstract methods, and passes the responsibility of implementing the compareTo
method to the class that implements Shape (you may note, normally Comparable is implemented by a class.
However, an interface cannot implement because interfaces can only contain abstract methods. That said, an
interface can only extend other interfaces and the responsibility of actually implementing the abstract
method(s) of the super class interface is passed on to the sub-classes):
public interface Shape extends Comparable
public double calculateArea(); // This abstract method is implemented at the concrete level.
public Shape copyShape(); // also implemented at the concrete level.
}
2. AbstractShape.java
public abstract class AbstractShape implements Shape
This class should contain an instance field to store the name of each object. The constructor which sets this
field should receive the name and a number to be concatenated to the name and then stored in the name field.
Recall, when the super class has a parameterized constructor, the sub-classes will need to call it AND the subclasses
will need to also provide a constructor without parameters.
This abstract class will implement the compareTo method passed on from the Shape interface and will pass on
the responsibility of implementing calculateArea to the extending sub-classes (compareTo will use the
calculateArea method when comparing 2 Shape objects). Along with compareTo, one more concrete method
should be included. The following will be used by the sub-classes toString method:
public String getName() // Simply returns the name field data
3. Circle.java
Details of each of these shape classes (circle, rectangle, triangle) are fairly straight forward based on the
method names.
Be sure to use the invariant that throws an IllegalArgumentException when a method argument that is
used to set the radius and supply an appropriate error message in the parameter list (discussed in class &
make sure to decrement myID field before throwing the exception).
public class Circle extends AbstractShape
Fields: myRadius: this should be double
myID: this should be a private static int field shared by all Circle objects
Methods:
public Circle ( ) // calls this(1.0);
public Circle (final double theRadius) // has to call super passing Circle and myID incremented.
public void setRadius(final double theRadius)
public double calculateArea( )
public final Shape copyShape() // Presented here as an example for the remaining concrete
Circle newC = new Circle(); // classes. This is a defensive copy that returns a reference
newC.myRadius = myRadius; // to a new Circle object.
return newC;
}
public String toString( )
toString should only return a String that includes the name of the class object, radius, and the area, e.g.
output.out.println(aCircle); might produce: Circle5 [Radius: 4.40] Area: 60.82
4. Rectangle.java
Be sure to use the invariant that throws an IllegalArgumentException when method arguments that are
are used to set the length and width fields. Supply an appropriate error message in the parameter list (make
sure to decrement myID field before throwing the exception).
public class Rectangle extends AbstractShape
Fields: myLength and myWidth: both should be double
myID: this should be a private static int field shared by all Rectangle objects
Methods:
public Rectangle( ) // calls this(1.0, 1.0);
public Rectangle (final double theLength, final double theWidth ) // calls super with Rectangle and
// myID incremented.
public void setLength(final double theLength)
public void setWidth(final double theWidth)
public double calculateArea( )
public final Shape copyShape() // Returns a reference to a new Rectangle with the same field
// values as the implied parameter (defensive copy).
public String toString( )
toString should only return a String that includes the name of the class, length, width, and area, e.g.
output.out.println(aRect); might produce: Rectangle12 [Length: 2.50, Width: 3.00] Area: 7.50
5. Triangle.java
Be sure to use the invariant that throws an IllegalArgumentException when a method argument is used to set
any of the sides of the triangle to values that are = to the sum of the
remaining sides. Supply an appropriate error message in the parameter list (make sure to decrement myID
field before throwing the exception).
public class Triangle extends AbstractShape // Continued next page
Fields: mySideA, mySideB, mySideC: all should be double
myID: this should be a private static int field shared by all Triangle objects
Methods:
public Triangle( ) // calls this(1.0, 1.0, 1.0);
// calls super with Triangle and myID incremented
public Triangle (final double theSideA, final double theSideB, final double theSideC )
public void setSideA(final double theSideA)
public void setSideB(final double theSideB)
public void setSideC(final double theSideC)
public double calculateArea( )
public final Shape copyShape() // Returns a reference to a new Triangle with the same field
// values as the implied parameter (defensive copy).
public String toString( )
toString should only return a String that includes the name of the class, the sides, and the area, e.g.
output.out.println(aTri); might produce: Triangle1 [SideA: 2.50, SideB: 3.00, SideC: 4.00] Area: 3.75
Make sure all methods of the above 3 classes are named exactly as specified as I will use my own driver.
If you feel the need, please implement any other methods you think the above classes may need.
6. Assignment7.java
This is the test driver class that will include main. This program MUST read a file named in7.txt and generate
an output file named out7.txt. The in7.txt file must be created by you based on formatting described shortly.
in7.txt and out7.txt are NOT to be included in the zipped file.
The input file in7.txt will contain multiple lines of input. The input is mostly valid input but, there may be some
invalid lines interspersed throughout the file. Valid input is as follows:
Single value: input for the radius of a circle
Two values separated by a space: input for the two sides of a rectangle, 1st = length, 2nd = width
Three values separated by a space: input for the three sides of a triangle in SideA, SideB, SideC order.
Lines containing anything else (could be anything above plus other data) or nothing at all are considered
invalid and should simply be ignored by your program (program continues to the next line). However, a line
such as: 3.2 -5.1 should throw an IllegalArgumentException within the Rectangle class due to the negative
value.
Again, valid lines will only contain 1, 2, or 3 values, for circles, rectangles, or triangles respectively. Lines with
anything else are invalid.
Decompose main by calling methods that input data into the List and output the List. Be sure to use a
try/catch block inside the input of data method. The try section should call an appropriate class to instantiate
an object (Circle, Rectangle, Triangle) passing the appropriate data for the radius, or sides, respectively. If the
constructor of the class discovers inappropriate data, it should throw a new IllegalArgumentException
(described above in each shape class). The exception, in turn, will be caught in the catch section of the
try/catch block and will print to the console an appropriate error message when an exception is thrown. The
program should not terminate but instead, continue to the next line of input.
Of course, if no exception occurs, execution will simply bypass the catch block and continue as it should for
valid input data.
As you input the data, you should create objects of the appropriate type (mentioned in the above paragraph)
and then insert them into a List of Shape objects using a LinkedList.
Your method for input should receive an already instantiated Scanner to the input file and the already
instantiated LinkedList of Shape (this will be filled inside the method and return, via the parameter, to main).
This method should also return a List of Shape (as an ArrayList) which contains all the values of the LinkedList
described above (this should be used as the List to be sorted).
The List passed to the input method should be declared as:
List
All calls to the input method should be (name the method anything you want):
List
Sort the copyList and print out the myList, copyList, and then myList again by calling your output method 3
times.
To further demonstrate the power and flexibility of inheritance, polymorphism, and abstract classes, instantiate
your copy List as an ArrayList, have all methods that receive a List declare the parameter as List
Because your LinkedList and an ArrayList both implement List, either type can be sent to your output method
and used without changing any code.
After your Linked List has been filled, you can instantiate a new list and return it to the copyList as such:
List
for (Shape element : myList) {
Shape s = element.copyShape();
newList.add(s);
}
return newList;
Aside from the input/List creation process and testing the functionality of all these objects, your program
should:
? Return a copied ArrayList of the original input LinkedList to a new list in main named copyList
? Output the original list to display all the shapes and their area (pass it to the output method)
? Sort copyList in ascending order by the shapes area (using Collections Class static sort method)
? Display copyList in the sorted order (pass it to the output method)
? Output the original list to display the original order (pass it to the output method)
All valid output (the above mentioned) should be sent to the output file out7.txt.
Exceptions thrown should report their output to the console.
You will submit a single file Assignment7.zip through the Programming Assignment 7 Submission link on
Canvas. This zipped file will contain 6 classes (files) that make up your solution to this assignment. Also, you
will create your own test input file in7.txt to use for your own testing. However, do NOT include in7.txt in the
zipped file for submission. I will use my own for testing. Make sure in7.txt is not zipped into a folder.
Sample I/O, Next Page - - - >
Sample I/O may appear as follows-Suppose in7.txt contains:
4.4
2.5 3
8.1 3.0 5.0
2.5 3 4
2.5
tuesday
-7
1.0
3 three
3 -9
3 5
1.0
During execution the above input file will produce the following (error) output to the console:
----jGRASP exec: java Assignment7
java.lang.IllegalArgumentException: ERROR! Not a Triangle. Longest side too long.
java.lang.IllegalArgumentException: ERROR! Negative or 0 value can't be applied to a circle radius.
java.lang.IllegalArgumentException: ERROR! Negative or 0 value(s) can't be applied to a rectangle.
----jGRASP: operation complete.
When the program finishes, an output file (out7.txt) should have been created with the following contents:
Original List[unsorted]:
Circle1 [Radius: 4.40] Area: 60.82
Rectangle1 [Length: 2.50, Width: 3.00] Area: 7.50
Triangle1 [SideA: 2.50, SideB: 3.00, SideC: 4.00] Area: 3.75
Circle2 [Radius: 2.50] Area: 19.63
Circle3 [Radius: 1.00] Area: 3.14
Rectangle2 [Length: 3.00, Width: 5.00] Area: 15.00
Circle4 [Radius: 1.00] Area: 3.14
Copied List[sorted]:
Circle7 [Radius: 1.00] Area: 3.14
Circle8 [Radius: 1.00] Area: 3.14
Triangle2 [SideA: 2.50, SideB: 3.00, SideC: 4.00] Area: 3.75
Rectangle3 [Length: 2.50, Width: 3.00] Area: 7.50
Rectangle4 [Length: 3.00, Width: 5.00] Area: 15.00
Circle6 [Radius: 2.50] Area: 19.63
Circle5 [Radius: 4.40] Area: 60.82
Original List[unsorted]:
Circle1 [Radius: 4.40] Area: 60.82
Rectangle1 [Length: 2.50, Width: 3.00] Area: 7.50
Triangle1 [SideA: 2.50, SideB: 3.00, SideC: 4.00] Area: 3.75
Circle2 [Radius: 2.50] Area: 19.63
Circle3 [Radius: 1.00] Area: 3.14
Rectangle2 [Length: 3.00, Width: 5.00] Area: 15.00
Circle4 [Radius: 1.00] Area: 3.14
Files to be submitted: A class diagram - created either by Violet UML editor or ArgoUML or StarUML Java Source code o Shape, o Rectangle, RectangleDriver, o Triangle, TriangleDriver o Circle, CircleDriver, o InvalidTriangleException o Helper class, o and a driver Supporting file o A text file containing data that can be used to form shapes. Write a program to model a generic shape and a list of specific shapes such as a rectangle, a triangle, and a circle. Test each class with its own driver. Create a helper class with helper methods that the driver program will use for testing all classes
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