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New to Swift Basically I want my label to display Correct if diceRoll is equal to the input in my textField (inputBox: UITextField!) and incorrect

New to Swift

Basically I want my label to display "Correct" if diceRoll is equal to the input in my textField (inputBox: UITextField!)

and

"incorrect" if diceRoll is not equal to the input in my textField (inputBox: UITextField!)

What is the best way to do this?

import UIKit

class ViewController: UIViewController {

@IBOutlet weak var inputBox: UITextField!

@IBOutlet weak var outputMessage: UILabel!

@IBAction func guessButton(_ sender: Any) {

let diceRoll = Int.random(in: 2..<13)

// if diceroll == input box answer display Correct

let correctMessage = "Correct!"

outputMessage.text = correctMessage

// if diceroll != input box answer (not equal to) dispay Incorrect

let incorrectMessage = "Incorrect!"

outputMessage.text = incorrectMessage

}

override func viewDidLoad() {

super.viewDidLoad()

// Do any additional setup after loading the view.

}

}

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