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Number Guesser Draw a flowchart for the following program: 1. Create a variable called secretNumber. Assign it any number between 1 and 10. 2. Create
Number Guesser Draw a flowchart for the following program: 1. Create a variable called secretNumber. Assign it any number between 1 and 10. 2. Create a variable called playerGuess. Initialize it to 0. 3. While playerGuess is not equal to the secretNumber... 1. Display message, "Enter your guess:" 2. Get user's input and store in playerGuess. 3. If playerGuess is less than secretNumber... 1. Display message, "Too low!" 4. If playerGuess is greater than secretNumber... 1. Display message, "Too high!" 4. Once the player Guess and secretNumber are equal, display message "You win
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