Question
Please correct and rewrite the following C++ code with correct functions and constructors //image.h #pragma once #include using namespace std; struct Pixel { int r;
Please correct and rewrite the following C++ code with correct functions and constructors
//image.h
#pragma once #include
struct Pixel { int r; // [0,255] int g; int b;
};
class Image { private: Pixel image[5][4]; public: Image() { for (int row = 0; row < 5; row++) {
for (int col = 0; col < 4; col++) { image[row][col].r = 0; image[row][col].g = 0; image[row][col].b = 0; } } }
Image(int r, int g, int b) { for (int row = 0; row < 5; row++) {
for (int col = 0; col < 4; col++) { image[row][col].r = r; image[row][col].g = g; image[row][col].b = b; } } }
//func1: changeColor (int row, int col, int r, int g, int b)
void changeColor(int row, int col, int r, int g, int b) { image[row][col].r = r; // set red of given pixel image[row][col].g = g; // set green of given pixel image[row][col].b = b; // set blue of given pixel } //func2: retun a pixel getPixel(int row, int col)
Pixel getPixel(int row, int col) { return image[row][col]; } };
//image.cpp
#include "Image.h" int main() { Image img; Image img2(255, 0, 0); //img.changeColor(); //Pixel p = img.getPixel(2, 2); //cout << p.r; }
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