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Please, I'm stuck, I need help on my Java program Game 2(RandomNumberGenerator) and Game 3(PatternOfSixDice) to BE INVOKED from my MAIN game MENU program. Both

Please, I'm stuck, I need help on my Java program Game 2(RandomNumberGenerator) and Game 3(PatternOfSixDice) to BE INVOKED from my MAIN game MENU program. Both game 2 and game 3 works perfectly, but it does not get played from the main. Here are my programs;

MAIN

package Game;

import java.util.Scanner;

public class Menu

{

// displays the introduction to the program

private static void intro()

{

System.out.println(

"Welcome to our game program. "

+"This program allows you to play several games requiring random numbers. The computer generates these random numbers. "

+ "Which game would you like to play? "

+ "1. Throw a dice number a certain number of times in a row. "

+ "2. Demonstrate the randomness of the random number generator. "

+ "3. Throw a given pattern of six dice. "

+ "4. Find the percent difference for each dice number from the average, given a certain number of throws. "

+ "5. Tic Tac Toe. " + "6. Guess a five digit number. " + "7. Quit playing these games. "

+ "Please choose one of the 7 choices. " + "------------------------------------- ");

}

// gets the user input

private static int getInput(Scanner in)

{

int x;

while (true)

{

x = in.nextInt();

if (x <= 7&& x >= 1) // checking for user's valid input

{

System.out.println("You have chosen game number " + x);

break;

}

else

{

//informing the user for an invalid input

System.out.println("Invalid input! Please enter a value between 1 and 7");

}

}

return x;

}

// prints the game menu selection

private static void printMenu()

{

System.out.println("------------------------------------- "

+ "Please select from the list below: " + "1. DiceNumberInARow " + "2. RandomNumberGenerator "

+ "3. PatternOfSixDice " + "4. DiceNumberAverage " + "5. Tic Tac Toe " + "6. Guess a five digit number "

+ "7. Exit ");

}

// main function

public static void main(String args[])

{

intro(); // display introduction to program

// while loop allows the user to select a choice until exiting.

while (true)

{

printMenu(); // prints the menu

int x = getInput(new Scanner(System.in)); // choice of the user

switch (x)

{

case 1:

new DiceNumberInARow();

break;

case 2:

new RandomNumberGenerator();

break;

case 3:

new PatternOfSixDice();

break;

case 4:

new DiceNumberAverage();

break;

case 5:

new TicTacToe();

break;

case 6:

new GuessFiveDigitNumber();

break;

case 7:

System.out.println("Thank you for playing the game.");

System.exit(1);

}

}

}

}

GAME 2

package Game; import java.util.Scanner; import java.util.Random; public class RandomNumberGenerator { /** * Default constructor */ public RandomNumberGenerator() { } public static void main(String[] args){ final int DICE_FACE_COUNT = 6; Scanner keyboard = new Scanner (System.in); int numberOfTimes; int [] diceValues = new int[DICE_FACE_COUNT]; String response = "yes"; while (response.compareTo("yes") == 0) { //Init for (int i = 0; i < diceValues.length; i++) { diceValues[i] = 0; } //Ask for number of dice throws System.out.println("This game requests a number from the player."); System.out.println("The game then throws the dice that number of times."); System.out.println("The game then displays a chart showing the number of times " + "the six dice faces appeared given the number of throws."); System.out.print("Please enter the number of times that you would like the computer to throw the dice: "); numberOfTimes = keyboard.nextInt(); System.out.println("The chart showing " + numberOfTimes + " throws of the dice:"); //Throw dice and count while(numberOfTimes > 0) { int result = (int)(DICE_FACE_COUNT * Math.random()); //0-5 for easier counting diceValues[result]++; numberOfTimes--; } //Print the chart for (int i = 0; i < diceValues.length; i++) { System.out.print(i + 1 + " "); for (int astr = 0; astr < diceValues[i]; astr++) { System.out.print("*"); } System.out.println(); } //Ask for another game System.out.println(" Would you like to play the game again?"); System.out.print("Please enter (yes/no) "); response = keyboard.next(); System.out.println(); } } }

GAME 3

package Game;

import java.util.Scanner;

public class PatternOfSixDice //public class PatternOfSixDice

{

/**

* Default constructor

*/

public PatternOfSixDice(){

}

public static Scanner keyboard = new Scanner(System.in);

public static String diceSeries() {

String series;

System.out.println("This game requests six dice numbers from the player. ");

System.out.println("The game then throws the dice until that pattern appears. ");

System.out.println("The game then tells the player how many throws it took. ");

System.out.println("Please enter the six number pattern you would like "

+ "the computer to throw, separated by spaces:");

series = keyboard.next();

return series;

}

public static String throwPattern() {

String pattern = "";

for (int i = 0; i < 6; i++) {

pattern += "" + (int)(Math.random() * 6 + 1);

}

return pattern;

}

public static int numberOfThrows(String pattern) {

int count = 0;

while (!pattern.equals(throwPattern())) {

count++;

}

return count;

}

public static void printResult(int numberOfThrows, String pattern) {

System.out.println("It took " + numberOfThrows

+ " throws to get the pattern " + pattern + " to appear");

}

public static void main(String[] args) {

String pattern;

int throwsNumber;

String again = "yes";

while (again.equals("yes")) {

pattern = diceSeries();

throwsNumber = numberOfThrows(pattern);

printResult(throwsNumber, pattern);

System.out.println(" Would you like to play the game again?");

System.out.print("Please enter (yes/no) ");

again = keyboard.next();

System.out.println();

}

}

}

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