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# Project # The Producer - Consumer Problem ( 1 0 Marks ) The Producer / Consumer pattern is one of the most widely used
# Project #
The ProducerConsumer Problem
Marks
The ProducerConsumer pattern is one of the most widely used patterns in multiprocess synchronization problem. The project is divided into a theoretical part,
discussing the pattern concept and how it works, and a practical part that simulates
an environment with a problem to be solved using The ProducerConsumer
mechanism.
The theoretical part is to cover some aspects of the ProducerConsumer
pattern:
ConceptIdea
Problem
Use in operating systems
Semaphores as a solution
The practical part is to simulate the print jobs of a printer, one job at a
time: either from Producer or Consumer.
A shared object called a Buffer.
Set of threads, producers, put data in the buffer with second
delay.
Set of threads, consumers, read data from the buffer with one
second delay.
Lab Project Operating Systems
CS Page
College of Computer
The table below shows the tasks required along with the marks allocated
for each task.
Theoretical
Part
ConceptIdea
Problem
Use in OS
Semaphores as a solution
Practical
Part
The classes needed in the program
The operations on the shared object, Buffer
Dealing with Race Condition
Using a semaphore mechanism
A demonstration of your work through a presentation
TOTAL SOLVE THE CODE IN JAVA
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