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Q4) In this final part you are to design and run a tournament using the classes and methods you have created above in the static

Q4)

In this final part you are to design and run a tournament using the classes and methods you have created above in the static method runTournament()

The tournament must follow the same pattern as a world cup.

A group stage with 8 groups of 4 teams, where the top two teams go through with the most points. Followed by knockout stages to find a final winner.

3 points for a win, 2 points for a draw and 1 point for a loss

i) Use the player data of each team to determine a winner of a match

ii) Make sure that the unfit players are more likely to get injuries and the aggressive players are more likely to get booked.

iii) Predict a winner with a score line . e.g. 3-1

iv) When you have completed your implementation complete a short description of how it works in the text file TournamentDescription.txt in the template.

iiv) make sure your implementation outputs effective information to the terminal describing match results and data

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