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The pixels of a high-resolution display have 3 primary colors. Each of these primary color is represented by a 32 bit number, and the resolution
The pixels of a high-resolution display have 3 primary colors. Each of these primary color is represented by a 32 bit number, and the resolution is 1366 times 768 pixels. (1) How large is the buffer of the graphics hardware (in bytes) so it can store 1 frame? (2) How long does it take to transmit 1 frame over a 1 Gbit/sec local network? (3) Video games require at least 30 frames/second to accommodate fast action scenes and avoid flicker. Is your network fast enough for 30 frames/sec? Why yeso
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