Question
The programming language is Python. These are my modules: _init_.py: The root package contains all the source code for the game. _main_.py
The programming language is Python. These are my modules:
_init_.py:
"""
The root package contains all the source code for the game.
"""
_main_.py
"""
The root package contains all the source code for the game.
"""
game/_init_.py:
"""
The game package contains specific classes for playing Speed.
"""
game/constants.py:
import os
MAX_X = 60
MAX_Y = 20
FRAME_LENGTH = 0.08
STARTING_WORDS = 5
PATH = os.path.dirname(os.path.abspath(__file__))
LIBRARY = open(PATH + "/words.txt").read().splitlines()
game/inputs_service.py:
import sys
from asciimatics.event import KeyboardEvent
class InputService:
"""Detects player input. The responsibility of the class of objects is to detect player keypresses and translate them into a point representing a direction (or velocity).
Stereotype:
Service Provider
Attributes:
_screen (Screen): An Asciimatics screen.
"""
def __init__(self, screen):
"""The class constructor.
Args:
self (InputService): An instance of InputService.
"""
self._screen = screen
def get_letter(self):
"""Gets the letter that was typed. If the enter key was pressed returns an asterisk.
Args:
self (InputService): An instance of InputService.
Returns:
string: The letter that was typed.
"""
result = ""
event = self._screen.get_key()
if not event is None:
if event == 27:
sys.exit()
elif event == 10:
result = "*"
elif event >= 97 and event
result = chr(event)
return result
Notes:
-words.txt contains a list of words that are valid.
-The program needs at least 8 classes. It should also demonstrate Inheritance somewhere.
Thanks in advance!
Overview Speed is a game in which the player seeks to type as many words they see to earn points. Rules Speed is played according to the following rules. 1. The game begins with five words moving on the screen. 2. The player tries to type the words they see on the screen. 3. The player earns points for the words they type correctly. 4. If the player presses the enter key their buffer is cleared. 5. Play continues until the player presses the ESC key. Interface -Score: 6-- skype technology cnetcom aus sake -Buffer: placessky-- Overview Speed is a game in which the player seeks to type as many words they see to earn points. Rules Speed is played according to the following rules. 1. The game begins with five words moving on the screen. 2. The player tries to type the words they see on the screen. 3. The player earns points for the words they type correctly. 4. If the player presses the enter key their buffer is cleared. 5. Play continues until the player presses the ESC key. Interface -Score: 6-- skype technology cnetcom aus sake -Buffer: placesskyStep by Step Solution
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