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The Rock-Paper-Scissors gesture game is described in the textbook. Here is the partial ly implemented RPsGame class. public class RPSGame t private int roundsTotal; number
The Rock-Paper-Scissors gesture game is described in the textbook. Here is the partial ly implemented RPsGame class. public class RPSGame t private int roundsTotal; number of rounds to play private int roundsPlayed; number of rounds that have completed private String round inner; the winner of the current round private int onewins; number of rounds won by first player private int two ins; number of rounds won by second player private String oneMove first player's move private String twoMove second player's move private String winner; which player won? public RPSGame (int numRounds) f rounds Total 3 numRounds public void play Game to be implemented in the next question private void initialize Game() rounds played onellins 30; twowins 30; Wlnnel private boolean gameover return rounds Played rounds Total) private void advancePlay() f rounds Played++; oneMove chooseRPS() twoMove chooseRPS() one Move. equals ("Rock && twoMove.equals Scissors l I if Move equals Scissors && twoMove equals Paper II one one Move. equals ("Paper && two Move. equals ("Rock"))) one wins++
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