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This is what I got. BELOW IS THE CODE I TRIED. PLEASE FIX IT CORRECTLY. #include #include #include #include using namespace std; const int PLAYER1

image text in transcribedimage text in transcribedimage text in transcribedThis is what I got.

BELOW IS THE CODE I TRIED. PLEASE FIX IT CORRECTLY.

#include

#include

#include

#include

using namespace std;

const int PLAYER1 = 0;

const int PLAYER2 = 1;

const int WINNING_SCORE = 100;

int prevRoll;

//function declarations

void printIntro();

int humanTurn(string,int);

//FIXME (1): Implement the printIntro function

void printIntro()

{

//print welcome messages

cout

cout

}

//FIXME (4, 5, 6): Implement the humanTurn function

int humanTurn(string playerName, int playerScore)

{

//print player name

cout

//roll die

int num = rand() % 6 + 1;

//if the rolled number is 1, over the turn and substract the previous turn score

//from the player score

if (num == 1)

{

cout

cout

if(prevRoll!=1)

playerScore = playerScore-prevRoll;

cout

}

//if the turn socre is not 1, add the turn score to player socre

else

{

cout

playerScore += num;

cout

}

//save trun score as previous turn score for

//future purpose

prevRoll = num;

//return player updated score

return playerScore;

}

int main()

{

srand(4444);

// setup and initialize variables

int turn = PLAYER1;

int player1score = 0;

int player2score = 0;

string player1name;

string player2name;

char newTurn;

printIntro();

// FIXME (2): get names of players

cout

cin >> player1name;

cout

cin >> player2name;

//play game

while (player1score

{

//player 1's turn or player 2's turn

if (turn == PLAYER1)

{

player1score = humanTurn(player1name, player1score);

}

else

{

player2score = humanTurn(player2name, player2score);

}

//FIXME (3): switch whose turn it is

if (turn == PLAYER1)

{

//if prevRoll is 1, that is the player1 loses turn.

//give turn to player 2

if (prevRoll ==1)

{

turn = PLAYER2;

prevRoll = 0;

}

//if player1 rolls 2 through 6 and player1 yet to reach Winnning socre

//ask player 1 to decide whether to keep turn score or to roll again

else if (player1score

{

cout

cin >> newTurn;

cout

if (newTurn == 'y')

turn = PLAYER1;

else

{

turn = PLAYER2;

prevRoll = 0;

}

}

}

else if (turn == PLAYER2)

{

//if prevRoll is 1, that is the player2 loses turn.

//give turn to player 1

if (prevRoll == 1)

{

turn = PLAYER1;

prevRoll = 0;

}

//if player2 rolls 2 through 6 and player2 yet to reach Winnning socre

//ask player 2 to decide whether to keep turn score or to roll again

else if (player2score

{

cout

cin >> newTurn;

cout

if (newTurn == 'y')

turn = PLAYER2;

else

{

turn = PLAYER1;

prevRoll = 0;

}

}

}

}

// FIXME (7): Output who won the game.

if (player1score >= WINNING_SCORE)

cout

else if(player2score >= WINNING_SCORE)

cout

return 0;

}

6: Compare output Charles Ada Y y Y y Y n Input Y n y y y y y Y Y Y Y Y y Y y y y you want to roll again? (y) Charles You rolled a 6 Your score 90 Do you want to roll again? (y) Charles You rolled a 3 Your score: 93 Do you want to roll again? (y) Charles Your output ends You rolled a 4 with Your score: 97 Do you want to roll again? (y) Charles

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