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This unit introduces you to graphics modeling. You will also learn how to use OpenGL functionality to implement vertices to develop points, line segments, polygons,
This unit introduces you to graphics modeling. You will also learn how to use OpenGL functionality to implement vertices to develop points, line segments, polygons, and polyhedrons.
You must utilize WebGL's comparable functionality to create a polygon composed of vertices. You will need to modify the Unit Assignment Example Code to create a polygon that must:
have a red or blue surface
spin slowly on its axes
It is essential to document your code liberally with comments to ensure that a reviewer understands what you were attempting to do within the assignment.
Please help me and send me the JavaScript code for this assignment.
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